Package io.github.monun.psychics.damage

Types

Damage
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class Damage : ConfigurationSerializable
DamageSupport
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object DamageSupport
DamageType
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enum DamageType : Enum<DamageType>

Functions

getProtection
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fun LivingEntity.getProtection(enchantment: Enchantment): Int
개체 방어구의 보호 인챈트 수치를 가져옵니다.
fun ItemStack.getProtection(enchantment: Enchantment): Int
아이템의 보호 인챈트 수치를 가져옵니다.
psychicDamage
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fun LivingEntity.psychicDamage(ability: Ability<out AbilityConcept>, damageType: DamageType, damage: Double, damager: Player, knockbackSource: Location? = damager.location, knockbackForce: Double = 0.0): Double
개체에게 능력 피해를 입힙니다.
psychicHeal
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fun LivingEntity.psychicHeal(ability: Ability<out AbilityConcept>, amount: Double, healer: Player): Double

Properties

attackDamage
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val LivingEntity.attackDamage: Double